ConduitDocs

6. Ported network — integration matrix#

What each live system is on Conduit. ADOPTED = original live Skript, NATIVE = connector Java, GLUE = Conduit adapter script, PANEL = replaced by dashboard management.

Everywhere (basicsystems)#

Live systemOn Conduit
chat / filter / newfilterNATIVE (ConduitChat/ConduitFilter; panel format + patterns)
bungeesystem (susi, msg, cloudnet, redis, maintenance)NATIVE + GLUE (conduit-susi.sk; ConduitMsg; connector routing)
tablist / TAB-BridgeNATIVE
bansystemNATIVE + PANEL (Moderation) + GLUE (punishalert)
friendsystem main / partiesNATIVE (/friend, /party) — joinbanner visuals ADOPTED
statistics / datasystemADOPTED, repointed to gamestats (GLUE conduit-stats-config, conduit-playerdata-ready)
logsNATIVE (conduit log → panel) — live logs-GUI not ported
loadlang / languagePANEL (Languages) + GLUE lang stack
essential: vanishGLUE + NATIVE (conduit-vanish.sk)
essential: signinputGLUE (conduit-sign.sk)
essential: socialmedia (/discord …)ADOPTED
essential: seasons, timeformatter, appearance, nicksystem, suffix, sounds, vote, giveaway, autobroadcasts, scoreboardADOPTED
essential: supsystemADOPTED (+ teleportPlayer GLUE)
essential: cross-server-teleportADOPTED (CST redis handshake)
globalmanager: punishalertGLUE (conduit-punishalert.sk)
globalmanager: acalerts/anticheatADOPTED (announce perms bridged)
accountmgr: team presenceGLUE (conduit-team-notice.sk)
accountmgr: /teampermsPANEL (Permissions page)
accountlink (Discord link)not ported — the stub returns false. Conduit's Discord bot (§2b) is an ops bot, not a player-account link; routing account linking through it is open work
cosmetics (7 categories) / custom-guis / features (rank perks, booster, minime, rewards, shop/vote receivers) / profilesystem / blossoms / joinmeADOPTED (gamestats-backed)
waitinggames jumpandrunGLUE (conduit-jnr-*, connector-backed tables)
Skyd.Redis.jar / Skyd.Cloudnet.jar / cloudnet-bridge / HuskSync / TAB-Bridge / PL-Hideretired → NATIVE equivalents

Lobby (CT201)#

lobby/* ADOPTED (join, functional incl. mainportals/navigator/npc/hiddenzones/rankshop/ lobbyswitcher, events, settings, lobbygames, visual holograms/particles/joinbanner/scoreboard — visual/bossbar + visual/essential deliberately disabled: NATIVE bossbar / dedup). GLUE: portal-holos (forceload + owned display entities), holos-reset, npc-reset-fix (orphan-mark sweep), lobby-join, ashlyn-mirror (+gamemodes/cleanname for the game GUI), lang stack, stats-display. GSit allow-sit-npc: false everywhere (clicks hit NPC actions, not sitting).

MurderMystery / BlockParty (CT211/213)#

Gamemode + minigame-basics ADOPTED; round host NATIVE (ConduitGames); maps SchemFlow/S3; bridges conduit-games-bridge + conduit-ashlyn-mirror; stats → gamestats. See MM-SKRIPT-PORTING-CHANGES.md.

TimeSMP (CT214 spawn + CT216/217/218 regions)#

smpcore framework (EssentialsY 24 modules: AuctionHouse, Orders, Playershops, Homes, Warps, Factions, Generators, Bounties, Shop/SellGUI, Reputation, Elevators, EnderChests, TPA, Challenging, AntiCreeper, Basics, economy, rtp, seamlessspawn, serverlogic, farmworld, trials, timesync, changelogs, …) + timesmp/* (ffa, scoreboard, spawn, tutorial, afk, rulerotation) ADOPTED. Key wiring: susigroup TIMESMP alias; the connector owns the 3-region X-strip world since 2026-07-25 (serverlogic.sk left on disk but inert via its enabled flag — see §4.17). Live seed is 3589422137, confirmed against level-seed on all three regions and the server's own seed output; an earlier note here claimed -8236107506673171841, which was wrong and would have rewritten level-seed to a different world had it been used to re-arm sharding. InvShare timesmp-cluster = spawn+regions inventory (HuskSync tm2), and it stays active under sharding; smps1/citybuild → gamestats; live level.dat + Citizens NPCs (from static service TMspawn-1); FFA lootpool imported + arena chunks force-loaded (GLUE conduit-ffa-load-fix); /warp Minigames → lobby (GLUE conduit-warp); faction chat tag (GLUE conduit-faction-tag); identity cache seeded. Full bug-by-bug rationale: CHANGELOG-TIMESMP-FIXES.md.

Deliberately not ported: Discord account-link (external infra), Duels/Maze/Creative/… (not provisioned yet — portals/NPCs correctly show OFFLINE until their tasks exist), live logs-GUI, lasertag, analytics/error-report/discord-webhook telemetry.


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